AI Insights · Timothy · July 2021
Top 5 Character Collection Games on Android in the US in Q2 2021
Explore the performance trends of the top 5 character collection games on Android in the US during Q2 2021, with insights on downloads, revenue, and active users.
In Q2 2021, the performance of the top 5 character collection games on Android in the United States showed varying trends in downloads, revenue, and active user metrics. Here’s a detailed look at how each app fared during this period:
Weekly Revenue: The game experienced fluctuations, starting at $27.9K in late March and ending at $22.7K in late June, with a notable dip to $14.7K in early May.
Weekly Downloads: Downloads showed a steady increase, rising from 86.6K at the beginning of the quarter to 106K by the end of June.
Weekly Active Users: Active users decreased initially from 1.98M to 1.65M in early May but then rebounded to reach 2.36M by late June.
Weekly Revenue: Revenue peaked at $153.5K at the end of June, with a mid-quarter low of $85.5K in mid-May.
Weekly Downloads: Downloads remained relatively stable, starting at 59K and ending at 71.2K, with a peak of 74.4K in mid-June.
Weekly Active Users: The app maintained stable active user numbers, starting at 444.6K and ending at 471.9K, peaking at 499.7K in early June.
Weekly Revenue: Revenue saw significant peaks, reaching $5.56M in early June after a steady rise from $2.37M in late March.
Weekly Downloads: Downloads fluctuated, peaking at 90.1K in mid-April and ending at 66.6K by the end of June.
Weekly Active Users: Active users remained strong, starting at 3.08M and maintaining around 3.3M throughout the quarter.
Weekly Revenue: The game saw a peak in revenue at $5.3M at the end of May, with fluctuations throughout the quarter.
Weekly Downloads: Downloads remained consistent around 60K to 65K, with a peak of 69K in late June.
Weekly Active Users: Active users showed a slight increase from 451.1K in late March to 451K by the end of June, peaking at 515.9K in late May.
Weekly Revenue: Revenue remained stable, with a peak of $1.03M in late June.
Weekly Downloads: Downloads trended downward from 50.5K in late March to 41K by the end of June.
Weekly Active Users: Active users fluctuated, starting at 118.1K and ending at 127.7K, peaking at 145.2K in mid-April.
For more detailed insights and data, visit Sensor Tower.